![]() ![]() WARNING: this code only fixes one specific overflow, it does not protect against the USER overflow and wouldn't protect against any other exploits if they were to be found. The Region ID determines what regional/continental VS/Battle Online rooms that a user can join. This code was actually made a few weeks before the release of taht code, as an attempt for an antifreeze originally, and turned out to be fixing the same exploit that was being used for his RCE. In Mario Kart Wii, the game uses what are called Region IDs to designate separate regions based on continental residence. Here are many of the codes Ive collected so far: Maximum Speed Modifier Volderbeek C25743C8 00000003. Content is available under Creative Commons Attribution Share Alike unless otherwise noted. Posted by MrHax35000vr on Octoat 8:15 AM. RMCE01 Redirect page Mario Kart Wii Also used in Mario Kart Channel Category: Shared GameID This page was last edited on 26 January 2022, at 14:44. This code will increase the space allocated for each of the split RACE packet buffers to the maximum size that could be memcpyed into them (0xff, since the length values in the packet header are 1 byte each), preventing the buffer overflow that was used in Star's RCE code. Help us keep up Join in and help us make this the best resource for Dolphin. ![]()
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